tag:blogger.com,1999:blog-5068014795077598690.post6344843615295073344..comments2024-03-29T07:40:20.893+01:00Comments on Unity Dojo - Videogame Development, Tips and Design Patterns: Unity 5 WebGL vs Web Player. 12 Pros and Cons.Juan73908http://www.blogger.com/profile/17096668055336611250noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-5068014795077598690.post-52617501171367615042021-04-12T17:35:30.103+02:002021-04-12T17:35:30.103+02:00This comment has been removed by the author.Gameskphttps://www.blogger.com/profile/02174177880371565168noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-36543291859351451002018-06-29T14:00:57.470+02:002018-06-29T14:00:57.470+02:00This publication is interesting.This publication is interesting.wez-pozyczkehttp://wez-pozyczke.pl/porady-finansowe/noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-22680875348231009342017-12-06T08:59:12.996+01:002017-12-06T08:59:12.996+01:00Thank you for sharing this informative and interes...Thank you for sharing this informative and interesting article. Keep up the good work!<br /><br /><br />Melbourne seo serviceshttp://www.papdan.com/services/search-engine-optimizationnoreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-15901767170398581882016-02-29T19:16:48.856+01:002016-02-29T19:16:48.856+01:00Sure thing David! Thanks for the comment :)Sure thing David! Thanks for the comment :)Juan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-6984685947857341222016-02-26T18:55:18.480+01:002016-02-26T18:55:18.480+01:00Thanks for sharing your perspective.
At Egowall.c...Thanks for sharing your perspective.<br /><br />At Egowall.com, we are nearing the conclusion of a lengthy and challenging conversion to Unity 5 and WebGL. We've observed many of the same things you talk about here.<br /><br />We are sharing our migration story in a series of blog posts beginning at http://blog.egowall.com/blog/2016/2/19/egowall-and-webgl-part-one. <br /><br />Hope you can stop by and check it out.David Swinneyhttp://www.egowall.comnoreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-46574494149239824022015-12-10T14:55:52.593+01:002015-12-10T14:55:52.593+01:00Thanks! :)Thanks! :)Juan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-55527871629903786732015-12-09T06:35:14.579+01:002015-12-09T06:35:14.579+01:00Nice! Really cool stuff and very inspiring. Thanks...Nice! Really cool stuff and very inspiring. Thanks for sharing this post!<br />Cado Magengehttp://www.appdevelopmentcompany.com.aunoreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-50560053528415855952015-11-19T23:15:31.080+01:002015-11-19T23:15:31.080+01:00That's true! I heard from an Unity developer t...That's true! I heard from an Unity developer that 5.3 WebGL will not be preview anymore and they will soon drop support for WebPlayer!Juan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-47900338820305998812015-11-19T23:14:19.157+01:002015-11-19T23:14:19.157+01:00Thanks Sarah for the comment! :)Thanks Sarah for the comment! :)Juan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-66238124758930902972015-11-08T20:19:05.465+01:002015-11-08T20:19:05.465+01:00An interesting insight is that the latest update o...An interesting insight is that the latest update of Unity (5.2) reaaalllly improves WebGL performances.Anonymoushttps://www.blogger.com/profile/04799816792731348076noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-19166057220955203352015-11-05T19:53:32.644+01:002015-11-05T19:53:32.644+01:00Thank you very much I was confronted with this dil...Thank you very much I was confronted with this dilemma a short time a go and didn't know what to do. Your article helped me a lot. Big thanks :) Sarah Alazabnoreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-3269058078530294262015-10-02T21:59:12.278+02:002015-10-02T21:59:12.278+02:00Hello CodeAssembler!
I can give you an example of...Hello CodeAssembler!<br /><br />I can give you an example of the latest gave I updated here: http://unitydojo.blogspot.com/2015/09/rombo-games-update-3-publish-or-perish.html<br />Quite simple game but some textures and music that use some space:<br />WebPlayer: 6MB<br />WebGL: 60MB (It's important to note that the build comes with 2 folders. One has the compressed files and anothe the umcompressed. If your served has the option to serve the heavily compressed files it's 9MB. It also includes some nice cache)<br /><br />Downloading the WebGL for the first time can be 2 or 3 times slower and use 10 times more space in your server. After the first time webgl can be even faster :)<br /><br />At this time, no special lincense is needed for WebGL :)Juan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-83035510697752170572015-09-25T04:10:25.810+02:002015-09-25T04:10:25.810+02:00Interesting read indeed, thanks for taking the tim...Interesting read indeed, thanks for taking the time to write this Juan. Also thanks to Vladimir for an alternative for the Windows/Chrome combination. <br /><br />Juan: I think is sounds a bit nicer "updated accordingly", but don't mind me that much lol - I still understood you are crediting him on the comment :) <br /><br />Quick question since I haven't really tested out yet by myself, any approximate numbers around as to how much is the difference in size say like in a percentage relation of WebGL against the good old plugin ?<br /><br />I got discouraged on the WebGL usage from the very first time I read at the forums it was meant to be a version were you be charged a separate licensing fee from Unity Technologies. I found it to be unfair, given the fact that the current plugin extension is to be obsolete at some point. I'd always feel it should be a replacement for it then in a good fashion without charging for it. <br /><br />Anyhow will try both then and see how buggy or not it can be for our game in development since I want it to be free for web browser build if possible. CodeAssemblerhttps://www.blogger.com/profile/01407413887777925425noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-18445832234929074822015-09-20T09:35:47.138+02:002015-09-20T09:35:47.138+02:00Thank you Vladimir!
Already updated ;DThank you Vladimir!<br />Already updated ;DJuan73908https://www.blogger.com/profile/17096668055336611250noreply@blogger.comtag:blogger.com,1999:blog-5068014795077598690.post-28665083387134247202015-09-18T09:53:30.308+02:002015-09-18T09:53:30.308+02:00Perfect, remove only the part about enabling unity...Perfect, remove only the part about enabling unity Web player plugin in Google Chrome. It's possible, but already a bit differently . A player can use extension called GameLoad, anyway, systems block its installation for safety reasons. Of course, a player can allow the installation, if he wants.VladimĂrhttp://pacogames.comnoreply@blogger.com