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Friday, 22 January 2016

5 Good Things About My Failed Kickstarter!


You failed your Kickstarter, are afraid of it or simply want to learn something? I can tell you about our example, Publish or Perish, and why it was not a totally negative experience!

I figured out that there are plenty of examples of blog posts on the internet explaining the WHY? but not many the FOR WHAT? This list shows just few things of the valuable assets you can get from our Kickstarter, even if you didn't manage to achieve your goal.

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This is a another re-post from Rombo Games development blog: Merge the Fun. I know, it's not related to video game development directly, (same like MishMash Galaxy) but I hope you will find it interesting :)
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1 - Feedback

First one and most obvious. At this point you already know why your game didn't succeed. Most of the times it will be related to your product or game. You may think that poor coverage ruined your campaign. Maybe you didn't put enough effort in marketing your game. But the truth is that if you would improve it based on the feedback people gave you along the way it would probably promote itself!

You should do a survey to collect feedback from your backers!

2 - Followers

Every product has it's fans (you should be the first one by the way :) ). Sometimes this fan group is too small or doesn't appeal the general public. In any case those people that backed your project are your first fans! They liked you and your project! They maybe even told their friends and family about you! Keep them close ;)

You should collect the emails of your backers!

3 - Contacts

If you did your public relations homework you should have contacted many bloggers and reviewers. Keep contact with them! Specially the ones that wrote about you! Make sure your relation makes sense for them, otherwise they will not care. Write comments on their posts, share they content... in general show them some love :)

You should keep alive your relations with influencers!

4 - A nice story


At this point, I am sure you have learn the reason number 1 why people doesn't want to talk about you. It's not your game, it's not your video, it's not your webpage. It's your story. People want to read good stories, not be advertised. Bloggers know this and that's why you should prepare a nice story for them (this is the hardest step :) )

You should create a good story around your failed Kickstarter!

5 - Know How

Setup up a Kickstarter and production chain for your game is not an easy task! There are many things you may have learnt without realizing! Setting up banners, facebook ads, fantastic webpages or groups where to share your content, production and distribution numbers even legal and tax details. In general you are now closer to know the real cost of designing a crowdfunded digital product!

You should write down your gained knowledge so you don't forget and hopefully help others!

And remember!

Failure is just a chance to make it better next time! :D

Would you like to share your story? I'm listening! :)

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